Guzsvinecz, T. (2024). Level Up! Exploring Gamification's Impact on Research and Innovation. https://doi.org/10.5772/intechopen.1001659
Chicago Style (17th ed.) CitationGuzsvinecz, Tibor. Level Up! Exploring Gamification's Impact on Research and Innovation. 2024. https://doi.org/10.5772/intechopen.1001659.
MLA (9th ed.) CitationGuzsvinecz, Tibor. Level Up! Exploring Gamification's Impact on Research and Innovation. 2024. https://doi.org/10.5772/intechopen.1001659.
Warning: These citations may not always be 100% accurate.