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Källa: | Online Academic Journal of Information Technology, Vol 16, Iss 2, Pp 88-104 (2025) |
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Information om utgivare: | Akademik Bilişim Araştırmaları Derneği, 2025. |
Utgivningsår: | 2025 |
Ämnestermer: |
sanal gerçeklik, unity, oyun, genişletilmiş gerçeklik, virtual reality, game, extended reality, Electronic computers. Computer science,
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Beskrivning: |
This study investigates the challenges users face in Virtual Reality (VR) training and presents a structured methodology for effective adapt
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Databas: | Directory of Open Access Journals |